New trailer & moving forward

It’s been far too long since we’ve updated this blog, but it’s easy to get buried beneath the myriad tasks involved in game development. Last year out of legal precautions we changed the name from Matador to Brigador (which after a period of transition has dramatically improved our SEO), and since then we’ve been very hard at work getting this game to the finish line. Our new trailer shown below is a good representation of the current state of affairs, and we can finally announce that we’ll be releasing the […]


Full Steam Ahead

First, I’m not at all sorry for the terrible pun. I blame RockPaperShotgun though. They started it. Whelp. Guess who was greenlit in two days? Thanks to everyone’s fantastic enthusiasm, we’ve been able to get straight back to developing the game. Originally we were hoping to start early access around march, but between the lead time that Valve needs before distributing builds and the fact that we’re going to need a more complete version of the game before we’re comfortable sending it off into the world, it’s looking like late […]



Just realized we’ve released a trailer as of a few days ago and yet I haven’t even posted it on our own website. Clearly I’m the savviest of the savvy when it comes to marketing…